Showing posts with label bungie weekly updates on halo reach. Show all posts
Showing posts with label bungie weekly updates on halo reach. Show all posts

Saturday, October 30, 2010

Halo: Reach Noble Map Pack releases November 30

Halo Reach The Best Game of 2010
A new map pack for Halo: Reach deploys November 30. The Halo: Reach Noble Map Pack releases on Xbox Live and at retail outlets nationwide featuring new multiplayer locations for various modes such as Free for All, Team Slayer, Team Objective and Big Team Battle.



The pack contains three new maps: Tempest, Anchor 9, and Breakpoint.



Tempest offers players an abandoned shoreline facility divided between two symmetrical bases and an open sky above. Each base contains a makeshift shelter and access to strategic routes for small and large-scale skirmishes. Tempest supports 8 – 16 players and game modes such as Free for All, Team Slayer, Team Objective, and Big Team Battle. Tempest also contains a Forge palette for creating new custom maps.



Anchor 9 is set in orbital dockyards with mirrored interior hallways and an open central hangar bay. The map features close quarters combat for 2 - 8 players, and supports Free for All, Team Slayer, and Team Objective multiplayer modes.



Breakpoint is set in modular archaeological labs designed for air and ground combat. Breakpoint offers multiplayer for 8-16 players, and supports the Invasion and Big Team Battle game modes.



Developed by Bungie, the Noble Map Pack includes new Achievements worth a total of 250 Gamerscore points. It will be available for purchase for 800 Microsoft Points ($10) directly from Xbox Live or with a Microsoft Points card sold at retail locations worldwide.

Monday, October 25, 2010

Halo: Reach level cap going up

Halo: Reach is all set to get a level cap increase, Bungie has announced.



The developer will lift the limit above its current Lt Colonel Grade Three high-point once 117 million daily and weekly million challenges have been completed.



Bungie reckons that should be some time in November.



The post on Bungie.net read, "When you do cross the 117 Million mark, we'll celebrate by blowing the lid off the level cap! In the immediate aftermath, new ranks and armor will be made magically available for you inside The Armory, provided you have the rank and credits required. Time to get to work!"



"Oh, and no, we won't be counting boosted challenges," the post added.



The update also announced that 16,445 years of play had been logged so far, constituting 784 million player-games. In summary, it's quite popular.



Last week Bungie announced that new DLC - the Noble Map Pack - will be out on 30th November

Tuesday, October 5, 2010

Halo Reach's Next Weekly Challenge

Continuing a trend that started last week for the weekly challenge in Halo Reach, Bungie has put forth another co-op friendly way of increasing your credits this time in the game's Firefight mode.



To earn yourself a cool 3000 credits all you need to do is complete 50 rounds of Firefight in matchmaking. Remember that each Firefight match in matchmaking is potentially 5 rounds, so completing this only requires 10 separate matches. After testing it looks like each MATCH is one ROUND. So that's potentially a LOT of Firefight. As always if you don't feel like taking your chances with the general Halo public you can give the Co-Optimus forums a try to find your Halo soulmate.